$() Function
The $()
function is used to create local, reactive values in TeamPlay. These values are not synchronized with the server but can be used for local state management within your application.
Syntax
Parameters
initialValue
(optional): The initial value for the signal. Can be of any type.
Return Value
Returns a signal object that can be used to get and set the value.
Examples
Creating a simple value
const $count = $(0)
console.log($count.get()) // Outputs: 0
$count.set(5)
console.log($count.get()) // Outputs: 5
Creating a computed value
const $firstName = $('John')
const $lastName = $('Doe')
const $fullName = $(() => $firstName.get() + ' ' + $lastName.get())
console.log($fullName.get()) // Outputs: "John Doe"
$firstName.set('Jane')
console.log($fullName.get()) // Outputs: "Jane Doe"
Creating an object with multiple signals
const { $name, $age } = $({ name: 'Alice', age: 30 })
console.log($name.get()) // Outputs: "Alice"
console.log($age.get()) // Outputs: 30
Notes
- The
$()
function is typically used for local state that doesn't need to be synchronized with the server.
- When used with a function argument, it creates a computed value that automatically updates when its dependencies change.
- The signals created by
$()
are reactive, meaning that components using these signals will automatically re-render when the values change (when used with the observer()
HOC).